A downloadable tool

Manage and play your audio easily with my Audio Manager!

How to set everything up:

1. Place the script on a seperate GameObject in your scene

2. In the inspector change the Sound size to the number of audioclips you want to have

3. For each audioclip set a fitting name, the volume, pitch, if the clip should loop and reference the actual clip to your Audio Manager

4. Now you can easily reference the Audio Manager through other scripts and play audio clips e.g. like this; 

public AudioManager audiomanager; 
audiomanager.play(nameofyoursound);    

If you have problems with your Audio Manager feel free to leave a comment or write me a DM via Instagram @maxidevstuff (faster).


Tip: The Audio Manager is a DontDestroyOnLoad GameObject which means if you load a new scene the audio will continue and you won't have to setup another Audio Manager in the other scenes.


Download

Download
Download the Audio Manager here! 1 kB

Install instructions

Installation

1. Download the Audio Manager file onto your pc

2. Go into Unity and hit Assets>Import packages

3. In the pop-up window navigate to your Downloads folder and click on the file that says ".unitypackage" at the end

After these simple steps the Audio Manager should show up in your Project Panel.